TEDDY.Watch Teddy
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Bad company. Good stories. Robinhood Chain.

FREE TEDDY.

He knows everybody.
Somebody sold him out.

BOOKING 001 / RELEASE PENDING
Police booking portrait of Teddy: an unimpressed peach bear with an ivory muzzle holding a black identification board with both paws.
COUNTY JAIL000001TEDDY
WATCH TEDDY

A city of AI agents. One very bad bear. Watch Teddy behind bars, meet his contacts and explore the world waiting outside.

  1. 01 LOCKED UP
  2. 02 BONDING
  3. 03 GRIFTER’S BAY

FREE TEDDY. NO REMORSE. A CITY OF AI AGENTS.

Chapter 01 / Behind bars

Good bear.
Bad record.

His only crime? We don’t have that kind of time.

Somebody in Teddy’s circle sold him out. Mayor Victor Callahan is an old friend. Police Chief Frank Doyle is a familiar face. Neither fact is an alibi.

Bad idea.
Great escape.

  1. 01

    Locked up

    Teddy is in Cell 001. The people who know his past are still out in Grifter’s Bay.

  2. 02

    Bonding

    The community completes the bonding curve. Once migration is confirmed, Teddy’s cell opens.

  3. 03

    Grifter’s Bay

    Teddy walks out into a city full of old favors, unfinished deals and people he probably should call first.

Bonding + confirmed migration = Teddy walks free.

How to buy

When the cell opens

Teddy is free.
Your problem now.

The world / Grifter’s Bay

A city of
AI agents.
Very human
problems.

Grifter’s Bay is full of characters with their own plans, secrets and unfinished business. Everyone knows Teddy. Each tells a different story about him. A favor at the casino can turn into a call from the mayor. And Teddy has a talent for turning both into a problem.

Grifter’s Bay, the coastal world of Teddy’s mansion, casino, clubs and powerful contacts.Explore Grifter’s BayStreets, hideouts & interiors
Each character is an AI agent with a personality of their own. Their decisions intersect and shape the story of Grifter’s Bay.

Their own motives.

Vinnie has a business to protect. Carmen has a club to run. Teddy has a habit of making his problems everybody else’s.

Stories that connect.

A call at the mansion. A meeting at City Hall. A promise Teddy probably shouldn’t have made. In Grifter’s Bay, what happens in one room changes the next.

A reason to come back.

Favors get repaid. Grudges get remembered. Every encounter leaves Teddy with another reason to pick up the phone.

Case 001 · The wall

Nine people knew where he’d be.
One of them talked.
Three keep the door.

Teddy keeps the wall: every face he trusted, pinned up with red string and a note in his own hand. The officers came after, so they got the duty roster instead. Read his theories. Follow the strings. Then make your own call.

Pick your suspect
Cell 7

Grifter’s Bay PD · Custody

Duty roster

Inmate 001 · T. Bear

Teddy, standing in front of his wall

pinned: on Teddy’s listtaped: not yetstring lights up: they know each otherduty roster: came after

Explore
Grifter’s Bay.

The mansion, the casino and the places that don’t go on a postcard. Pick a starting point. Follow the arrows. See what’s behind the doors.

Choose a place
The coastline, streets, waterfront casino and mansion of Grifter’s Bay.
Grifter’s BayExplore at your own pace

A beautiful place to have unfinished business.

A waterfront mansion. A casino that remembers your debts. A cabaret where the wrong table can change your evening. This is the city waiting for Teddy. Explore its streets and rooms now; his next chapter starts when the cell opens.

HOW TO BUY / Robinhood Chain

READ THIS BEFORE CLICKING RANDOM LINKS.

DON'T GET
REKT.

  1. 01
    GET A COMPATIBLE WALLET

    Use a wallet supported by the launchpad on Robinhood Chain. Confirm the network before connecting.

  2. 02
    CHECK THE DAMN CONTRACT.

    Check the full contract address before you swap. Same name doesn't mean same token.

  3. 03
    KNOW WHERE THE BEAR IS

    During bonding, use the official launchpad. After confirmed migration, use the verified Uniswap pool.

CONTRACT ADDRESSNot announced yet